Sunday, December 13, 2009

Battle Reports-condensed versions

So I had the chance to get some games in recently down at the local store. I'd love to do some detailed batreps, but I always forget a camera, and I don't make notes of the game in progress. Suffice it to say, it makes remembering the pertinent details difficult. But there were some salient points that I remembered from each of the games that I think are worth sharing. Hopefully none of these things are earth-shatteringly new to the people reading this, but they sure would have been to the people I was playing. Anyways, let's get into the games.

Game 1 was against an ork player. Mistake number one was to bring orks. Just kidding (mostly). I think orks are underpowered personally. I know a lot of people like them, and can do well with them. I just haven't seen too much of it personally.
My army list was my standard blood angels list.

Corbulo in a rhino with the Death Company
Mephiston with Assault Termies in a LR Crusader
2x Death Company Dreads with HF
2x 5-man Assault squads in Rhinos
2x attack bikes with Multimeltas
Baal pred, or dakka pred as points allow
And sometimes another LR crusader, points willing. I go back and forth with this tank, whether to take it or not.

My opponents list was the green horde. 5x 30 boy foot squads with nobs. He had Ghazghul also, and some other named character. Mad doc something or other. He also had a stormboyz squad with the named character in there.

So he won the roll-off and chose to go first. He lined his whole deployment zone with boys with ghazgul in the middle. Poor deployment really, but he had no other choice with that many models. But it set me up to play a denied flank and roll his army one squad of boys at a time. And that is what I did. First turn he advances all the way forward with all squads and then runs at me, putting himself in easy assault range. So my turn I charge him with Mephiston into one squad of boyz and the termies into another with Corbulo supporting them with Furious Charge. It was a slaughter from there on out. The termies wiped the squad bottom of his turn 2, Mephiston soloed the other squad by the top of my next turn, all the while my tanks are whittling his other squads down. His stormboyz drop on one of my LR's and fail big time, then die to the Furiosos flaming them horribly. The furiosos then get into combat with Ghazgul and his flunkies, and hold for a turn for Meph and termies to show up and turn the tide. By that time he had one or two squads still trying to get at me from the other side of the board, so I tank shocked him with my LR and effectively closed off his only lane of assault to me.

It was an all out massacre. I lost one Furioso, one termy, and 3 wounds off Mephiston. That is it, and I tabled his army, all 150 models. The kid was dumbfounded, and had said earlier that no one had ever been able to kill all his army before. Moral of the story here is don't set yourself up to be assaulted on one flank by a better assaulting army. His deployment was forced by his army selection, but he could have set up better. Kept more central, and kept squads closer to each other so they could charge into assault with only one turns' worth of movement. Also, it is entirely possible to table the green tide. I have a subpar blood angels army, and I got the job done pretty easily. Bring a competitive army to the table and it should be even easier.

Side note here, I hope the new dex makes Mephiston even better. Some may say he sucks, costs too much or whatever else they can think up. And it may be true in comparison to other named characters, but I love the guy. Absolute monster in combat. Eternal warrior and an invul save should make him one of the best characters in the game. I don't know what will be done with his psychic powers, but I imagine they will only get better, although I love the ones he has. Denying about 6 attacks per combat with transfixing gaze was way cool vs the orks, and surely saved some wounds. I just hope he gets even better in the new dex ;)

Next game was vs a Tau player. I played a similar list and he brought a static Firewarrior gunline army, with a serious crisis suit squad to deepstrike with O'Shovah, and some deepstriking stealth suits, and a lone piranha. It was a free for all for me. He couldn't harm me with his firewarriors unless I got out of my tanks, so I didn't. I rolled his army in about 4 turns. We called it at that point. I lost my Death Company models and my DC rhino and my 2 attack bikes to his suits, and that was it. Mephiston once again killed 3/4ths the army.

Point here is that mech is way too powerful to not take advantage of. Nothing new here I hope for all of you reading. This should be common knowledge by now. Apparently this kid was limited by his models, but the lesson is still the same. A good portion of his points were tied up in firewarriors that couldn't harm my army if I stayed in my mobile bunkers. I almost felt bad playing the game when I saw his army on the table after deployment. I knew exactly how the game would end, barring me rolling 1's every single time. I tried to talk to the kid afterwards and tell him about what he could have done better and so forth, but he told me he was selling the army and going for 'nids. At least I tried to educate him a bit . . .

I have another batrep to write up. Killer game vs a Nurgle demon army. Tough buggers to kill. I took a vanilla marine force because I forgot my death company dreads at home. And I forgot to put on the table a rifleman dread (2x twin linked AC's) so he was 125 points up on me before the game even began. It was a nail-biter. Granted I list hammered him a little bit, but I was going with the models that I had brought with me combined with a list I had been cooking up in my head for fun. Details to come soon.

Thursday, November 5, 2009

A little break . . .

So things have been super crazy lately with the move. For those of you who care, and those of you who don't, I am in my last year of optometry school doing my clinical rotations. 2nd round ends today for me, and I have one week to get my family to AZ for round 3.

All my models and painting supplies have been packed up, so that is why things have been quiet around here. All I have had is my PS3 to keep my nerdiness assuaged. No matter though. I am excited to get into a new gaming group for 40k, hopefully one that is more competitive. (lets face it, growing up with 5 brothers will make you that way)

Here's to sunny skies and no more rain! Adios P-town, you will be missed.

Friday, October 30, 2009

Blood Angels BatRep

So time for something besides the painting competition I think. As fun as it is, that's not the only reason I love this hobby.

I went to my FLGS for league night to get a game in, and after playing my Tau the last few times, and getting hyped about my BA from being on Jawa's blog non-stop the past weeks, I felt it was time for a change.

I drew up a list that certainly isn't a "Best of" but it was one that I wanted to try, and has units in it that I really enjoy. So here is the list

Mephiston
Corbulo
Assault Terminators-3x LC, 2x TH/SS
Death Company x3 w/ rhino
2x Death Company Dread w/ heavy flamers
2x 5 man assault squads w/ Rhinos
2x Land Raider Crusaders
Dakka Predator (autocannon + heavy bolter sponsons)
Attack bike with multi-melta

It's a little over 1500 points

My Opponents list was:

2x Demon princes with lash
3x vindicators
4x rhinos with full 10 man squads inside of regular chaos marines

I got first turn, and the game was annihilation. I set up centrally with my assault element, and the rhinos, predator and attack bike to the left, but not all the way on the flank. The other guy set up his vindicators on my right flank and his rhinos centrally with the DP's in between them behind a building.

Turn 1
I rolled slightly to my right towards the vindis with my LRCs in the front with the Dread and DC rhino behind for cover. The LRCs popped smoke. The pred stayed put and the attack bike moved forward 24 up the side to get some flanking shots next turn. Shooting phase I did get a popped rhino with my predator and the explosion killed one of his marines inside, and they then passed the pinning test. Round over for me.
His turn he moved his marines out of the crater and towards some ruins for cover. His other rhinos angled towards my pred and attack bike. He left his DP's where they were because his lash was mostly worthless. His vindi's angled around to get shots on my LRCs. He popped smoke on the rhinos in the shooting phase and unloaded his vindis on me. Only one if the shots landed, and penned my LRC with the termies and Mephiston inside. I failed the cover save, but Corbulo negated that for me. The other shots scattered wildly off. End of turn 1

Turn 2
My turn I moved my LRC up 6 to get a multi-melta on his vindis. The DC rhino and dreads followed behind again. Predator moved forward 6 inches to fire, and the attack bike went 12 to get melta range on his rhinos. The assault squad rhinos held back with nothing better to do. Shooting phase was bad rolling for me. Attack bike popped the nearest rhino, pred killed one of the marines that fell out. The loaded LRC fired on the vindi's and did nothing, and the other LRC shot at the rhinos closing in and only stunned one of them, and nothing else was in range.
His turn, he ran his rhinos right at me for melta range on the LRC and dreads, which I had forgotten to pop smoke on. He moved 2 of the vindis for better angles. He fired and scattered off with all of his vindicators this turn, which was lucky for me. His rhinos managed to immobilize my empty LRC, and stun one of my dreads. He also managed to pop my DC rhino, spilling the DC and Corbulo. His marines that fell out of the popped rhino melta'd my attack bike. And his DP's were still hiding out back with nothing to do. End of turn 2.

Turn 3
This was the money turn here. I rolled my loaded death machine right into the faces of his vindis this round, and unloaded the termies and Mephiston. The dreads moved up to face the rhinos and occupants that were sure to be coming out. my assault rhinos ran away from the melta toting guys, just to be safe. In shooting, my loaded LRC destroyed one of his vindis. The other LRC Popped one of the rhinos, and one of the dreads popped the other rhino. The other dread was able to heavy flame and melta the closest marine squad and be ready to assault. He lost a few marines to my dakka pred on the left side as well. The assault phase finished him off mostly. Termies took the one vindi that had moved out in a great explosion, which killed one of my own termies. Mephiston destroyed the other one. Only one dread was able to assault, and he finished the remains of the marine squad with ease, while my DC assaulted the other squad that had been dumped form their rhino. They both slaughetred each other to a man. 3 DC vs 6 marines, good trade imo.
His turn he finally brought the DPs over to play with my termies. They both assaulted the termies, and only managed to put out 3 wounds. The SS guys both saved, and the other failed his save, which corbulo promptly ignored :) Their swings back managed to kill one of the princes. End of turn.

Turn 4
It was already over for all intents and purposes, but I still assaulted Mephiston into his other prince and killed him pretty easily, didn't even need the termies. At this point my opponent wisely called the game. He didn't have a chance at all with only 1 and a half squads of marines left.

It was a fun game for me. Granted, I think he played bad with his DP's. he should have come right at my LRs to blow them up, if not the Dreads. Also, mech armies defeat lash easy. He played defensively because his go-to tactics weren't available. Also the dice were against him and his vindi's. But I had a bad turn 2 of shooting also.

It was a really fun list to run. I'm sure there are lots of ways to make it better, but when you win easy with a list, you don't know what to change to make it better. All of the units performed just how I wanted them to. I'm not a list building genius by any stretch of the imagination, so I'll have to keep playing with this and see what I can do with it.

Suggestions and comments are more than welcome, I'd like to improve the list where I can of course!

Wednesday, October 28, 2009

Painting Competition, final post

FOURTH PLACE!!!

There it is. The suspense is ended.

All I can say is that was quite a ride. It was so much fun. The crunch of trying to finish the model in time while dealing with a brand new adopted baby, and two other kids, the new techniques I "learned" on the model, the waiting for the judging, it was all super cool.

Thanks Jawa for the great time. I can't wait for the next competition.

Tuesday, October 27, 2009

Competition Update

I made the top 4!

I am way excited. I really was just hoping for top 10, then I made that and felt like top 5 would just be icing on the cake.

So here it is, the final waiting bit. I'm dying of anticipation here. I am refreshing his blog every 30 minutes or so, knowing for a fact that the update of the next two finalists won't be until tomorrow. I just can't help myself.

Wish me luck. I just want top 2 now, but I am not counting on that. A box of terminators would go a long way in my house right now.

Just sayin' Jawa ;)

Monday, October 26, 2009

Painting Competition Update

Well well well . . . Jawa has posted concerning the painting competition. He put up the models that did not place, and some of them were pretty good. I kept expecting to find my measely terminator in the line-up as I scrolled down.

But good news, I cracked the top ten! Or due to Jawa's counting error, the top eleven. That is great news to me. It is really validating to know that my painting isn't the total suck. I felt like I went out on a limb to put my painting skill, or lack thereof, out there for the whole 40K blogosphere. Granted I have this blog, but people have to find me here, and I get nowhere near the traffic that Jawa does. So thanks for the thumbs up Jawa, and let's see the rest of the winners!

I did get my attack bike done this last weekend. Painted more table-top quality than any kind of show piece. I like how it turned out though, and it makes me want to get some more bikers into my army. I did magnetize the sidecar so I can pull it off easily in case I ever want to do normal bikers. And it makes transport easier.

I also started working more on my rhinos, trying to get them painted up. Painting tanks is just a whole other can of worms for me. It takes my painting errors and magnifies them by about 5 times it seems. The little things I don't like seem to stand out when on such a big model. But on a better note, I did start some of the freehand work on my Death Company rhino. And it is hard, much harder than I thought it would be. I got some rough outlines and some details in, but the real small details are going to be hard to put in there. I can shade scuplted things, but forcing the lighting perspective on flat tank panels will be difficult.

Anyways, just a little update, and I will get some pictures of the models to show. Since I'm pretty sure that is the only draw to this blog, besides my witty commentary of course ;) And I also have a batrep I need to write up, maybe I'll get that done this week, and maybe not with the impending move through 3 states, uggghhh.

Wednesday, October 14, 2009

Painting Competition Update and other thoughts

Let the judging begin!

So the entries are in and the judging has started according to Jawa

I'm all kinds of nervous for the results, although the first model he put up as a "taste of things to come" has me feeling a bit deflated about my own painting skill. Oh well, I did the best I could I think, so its all up to Jawa at this point.

On a side note, reading his latest post about his Blood Angels army got me all excited about my own BA's. The furioso dreads, Baal pred's, they all are so fun, and unique. They were my first 40k army, and I love the uniqueness about them, while still being marines. Contrary to how most people think, I enjoy the marines. I have always tended to gravitate towards the "good" armies, WoW, LotR ttg, and others.

I was into my Tau most recently, modeling and painting them up, but now I want to get back into the men in red. I have some tanks to do, LR, Baal pred, rhinos, and some free hand work that Jawa inspired me to do on my DC rhino.

I'll never have an all painted army I think, between work, school, wife, kids, other armies, other hobbies, I just don't have the time. Call me ADD, but I can't seem to stay on just one hobby at a time, much to my wife's enjoyment ;)

That's all for now, stay tuned to see how I did with my model.

I'm excited